Online Learning: Stochastic, Constrained, and Smoothed Adversaries

Loading...
Thumbnail Image

Embargo Date

Related Collections

Degree type

Discipline

Subject

Statistics and Probability

Funder

Grant number

License

Copyright date

Distributor

Related resources

Contributor

Abstract

Learning theory has largely focused on two main learning scenarios: the classical statistical setting where instances are drawn i.i.d. from a fixed distribution, and the adversarial scenario whereby at every time step the worst instance is revealed to the player. It can be argued that in the real world neither of these assumptions is reasonable. We define the minimax value of a game where the adversary is restricted in his moves, capturing stochastic and non-stochastic assumptions on data. Building on the sequential symmetrization approach, we define a notion of distribution-dependent Rademacher complexity for the spectrum of problems ranging from i.i.d. to worst-case. The bounds let us immediately deduce variation-type bounds. We study a smoothed online learning scenario and show that exponentially small amount of noise can make function classes with infinite Littlestone dimension learnable.

Advisor

Date of presentation

2011-01-01

Conference name

Statistics Papers

Conference dates

2023-05-17T15:04:36.000

Conference location

Date Range for Data Collection (Start Date)

Date Range for Data Collection (End Date)

Digital Object Identifier

Series name and number

Volume number

Issue number

Publisher

Publisher DOI

Journal Issues

Comments

Recommended citation

Collection